#ifndef		__SFML_MOD__
# define	__SFML_MOD__

#include <cstdlib>
#include <SFML/Graphics.hpp>

class	SFML_mod
{
public :
  SFML_mod(sf::RenderWindow *app);
  ~SFML_mod();
  
  void	init(int x, int y);
  void	print_map(int x, int y);
  void	print_drone(int x, int y);
  void	print_stone(int x, int y, int stones);
  int	get_key();
  void	close();

private :
  sf::RenderWindow	*app;
};

#endif
